The Amiga hops!
This small looping animation was my first serious attempt at complex animation in «Lightwave 3D». Contrary to what many of you may think, I never used the 'bones' feature. For you statistic freaks, It was rendered on an Amiga 1200 with a 28 Mhz 68030 running «Lightwave 3.5». All the objects and bitmap textures were created by myself. It was rendered at 368 x 240 with shadow-mapping and medium anti-aliasing with motion blur. For those of you interested in animation techniques, this one shows them off rather well (anticipation, squash and stretch, and overlapping action with follow through).