package net.sf.fmj.media.codec;


import java.io.BufferedInputStream;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
import java.util.Vector;

import javax.media.Buffer;
import javax.media.Format;
import javax.media.ResourceUnavailableException;
import javax.media.format.AudioFormat;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.UnsupportedAudioFileException;
import javax.sound.sampled.AudioFormat.Encoding;

import net.sf.fmj.media.AbstractCodec;
import net.sf.fmj.media.BufferQueueInputStream;
import net.sf.fmj.media.renderer.audio.JavaSoundUtils;
import net.sf.fmj.utility.FormatUtils;
import net.sf.fmj.utility.LoggerSingleton;
import net.sf.fmj.utility.LoggingStringUtils;



/**
 * Converts formats that JavaSound can convert.
 * 
 * This has to do some tricks because of the delay in getting data from the converted audio output stream.
 * The streams are designed as streams, not buffer-based, so all our threading and buffer queue tricks
 * mean that we don't get an output buffer right away for an input one.  The missing output buffers build up.
 * And then we get EOM, and if the graph processing isn't done right, most of the output buffers never make it to the renderer.
 * 
 * TODO: if this is put ahead of com.ibm.media.codec.audio.PCMToPCM in the registry, there are problems playing the safexmas movie.
 * TODO: this should perhaps be in the net.sf.fmj.media.codec.audio package.
 * @author Ken Larson
 *
 */
public class JavaSoundCodec extends AbstractCodec
{
	private static final Logger logger = LoggerSingleton.logger;
	
	public JavaSoundCodec()
	{
        Vector<Format> formats = new Vector<Format>();
        
        formats.add(new AudioFormat(AudioFormat.ULAW));
        formats.add(new AudioFormat(AudioFormat.ALAW));
        formats.add(new AudioFormat(AudioFormat.LINEAR));
        
        if ( !JavaSoundUtils.onlyStandardFormats )
        {
            // mgodehardt: now using reflection
            try
            {
                Class classMpegEncoding = Class.forName("javazoom.spi.mpeg.sampled.file.MpegEncoding");
    
                final String[] mpegEncodingStrings = {"MPEG1L1", "MPEG1L2", "MPEG1L3", "MPEG2DOT5L1", "MPEG2DOT5L2", "MPEG2DOT5L3", "MPEG2L1", "MPEG2L2", "MPEG2L3"};
    
                for (int i=0; i<mpegEncodingStrings.length; i++)
                {
                    formats.add(new AudioFormat(mpegEncodingStrings[i]));
                }
            }
            catch ( Exception dontcare )
            {
            }
    
            // mgodehardt: now using reflection
            try
            {
                Class classVorbisEncoding = Class.forName("javazoom.spi.vorbis.sampled.file.VorbisEncoding");
    
                final String[] vorbisEncodingStrings = {"VORBISENC"};
    
                for (int i=0; i<vorbisEncodingStrings.length; i++)
                {
                    formats.add(new AudioFormat(vorbisEncodingStrings[i]));
                }
            }
            catch ( Exception dontcare )
            {
            }
        }
        
        // TODO: get dynamically from java sound.  Not sure if this is possible
        
        inputFormats = new Format[formats.size()];
        formats.toArray(inputFormats);
	}
	
	//@Override
	@Override
	public Format[] getSupportedOutputFormats(Format input)
	{
		if (input == null)
		{
			return new Format[] {new AudioFormat(AudioFormat.LINEAR)};	// TODO
		}
		final javax.sound.sampled.AudioFormat javaSoundFormat = JavaSoundUtils.convertFormat((AudioFormat) input);
		
		// TODO: we could call AudioSystem.getTargetEncodings(javaSoundFormat); rather than hard code the PCM ones:
		final javax.sound.sampled.AudioFormat[] targets1 = AudioSystem.getTargetFormats(Encoding.PCM_UNSIGNED, javaSoundFormat);
		final javax.sound.sampled.AudioFormat[] targets2 = AudioSystem.getTargetFormats(Encoding.PCM_SIGNED, javaSoundFormat);
		
		final javax.sound.sampled.AudioFormat[] targetsSpecial;
		
        Class classVorbisAudioFormat = null;
        Class classMpegAudioFormatt = null;
        
        if ( !JavaSoundUtils.onlyStandardFormats )
        {
            try
            {
                classMpegAudioFormatt = Class.forName("javazoom.spi.mpeg.sampled.file.MpegAudioFormat");
                classVorbisAudioFormat = Class.forName("javazoom.spi.vorbis.sampled.file.VorbisAudioFormat");
            }
            catch ( Exception dontcare )
            {
            }
        }
        
        // for some reason, AudioSystem.getTargetFormats doesn't return anything for MpegAudioFormat
        if ( (null != classMpegAudioFormatt) && classMpegAudioFormatt.isInstance(javaSoundFormat) )
		{
			javax.sound.sampled.AudioFormat decodedFormat =
			    new javax.sound.sampled.AudioFormat(javax.sound.sampled.AudioFormat.Encoding.PCM_SIGNED,
			    		javaSoundFormat.getSampleRate(),
			                    16,
			                    javaSoundFormat.getChannels(),
			                    javaSoundFormat.getChannels() * 2,
			                    javaSoundFormat.getSampleRate(),
			                    false);
			targetsSpecial = new javax.sound.sampled.AudioFormat[] {decodedFormat};
		}
        else if ( (null != classVorbisAudioFormat) && classVorbisAudioFormat.isInstance(javaSoundFormat) )
		{
			// TODO: what is the correct mapping?
			javax.sound.sampled.AudioFormat decodedFormat =
			    new javax.sound.sampled.AudioFormat(javax.sound.sampled.AudioFormat.Encoding.PCM_SIGNED,
			    		javaSoundFormat.getSampleRate(),
			                    16,
			                    javaSoundFormat.getChannels(),
			                    javaSoundFormat.getChannels() * 2,
			                    javaSoundFormat.getSampleRate(),
			                    false);
			targetsSpecial = new javax.sound.sampled.AudioFormat[] {decodedFormat};
		}		
		else
		{
			targetsSpecial = new javax.sound.sampled.AudioFormat[0];
		}
		
		final Format[] result = new Format[targets1.length + targets2.length + targetsSpecial.length];
		for (int i = 0; i < targets1.length; ++i)
		{
			result[i] = JavaSoundUtils.convertFormat(targets1[i]);
			logger.finer("getSupportedOutputFormats: " + result[i]);
		}
		for (int i = 0; i < targets2.length; ++i)
		{
			result[targets1.length + i] = JavaSoundUtils.convertFormat(targets2[i]);
			logger.finer("getSupportedOutputFormats: " + result[targets1.length + i]);
		}
		for (int i = 0; i < targetsSpecial.length; ++i)
		{
			result[targets1.length + targets2.length + i] = JavaSoundUtils.convertFormat(targetsSpecial[i]);
			logger.finer("getSupportedOutputFormats: " + result[targets1.length + targets2.length + i]);
		}		
		// this all really depends on where MP3 decoding is handled in JavaSound with an SPI.
		for (int i = 0; i < result.length; ++i)
		{
			AudioFormat a = ((AudioFormat) result[i]);
			AudioFormat inputAudioFormat = (AudioFormat) input;
			// converting from a sound format with a specific sample rate to one without causes problems building filter graphs.
			// if the input format specifies a sample rate, we are only really interested in output formats with concrete sample
			// rates.
			if (FormatUtils.specified(inputAudioFormat.getSampleRate()) && !FormatUtils.specified(a.getSampleRate()))
				result[i] = null;	// TODO: remove from array.
					
		}
		return result;
	}

	private BufferQueueInputStream bufferQueueInputStream;
	private volatile AudioInputStream audioInputStream;	// set in one thread and read in another
	private volatile AudioInputStream audioInputStreamConverted;
	private AudioInputStreamThread audioInputStreamThread;
	
	private class AudioInputStreamThread extends Thread
	{
		private final BufferQueueInputStream bufferQueueInputStream;
		
		public AudioInputStreamThread(final BufferQueueInputStream bufferQueueInputStream)
		{
			super();
			this.bufferQueueInputStream = bufferQueueInputStream;
		}

		@Override
		public void run()
		{
			// TODO: this could take a while, perhaps it somehow needs to be done in prefetch.
			try
			{
				audioInputStream = AudioSystem.getAudioInputStream(new BufferedInputStream(bufferQueueInputStream));
//				audioInputStream = AudioSystem.getAudioInputStream(new BufferedInputStream(bufferQueueInputStream) {
//
//					public synchronized int available() throws IOException
//					{
//						// TODO Auto-generated method stub
//						int value = super.available();
//						if (trace)
//							logger.fine(this + " available=" + value);
//						return value;
//					}
//
//					public synchronized void mark(int readlimit)
//					{
//						// TODO Auto-generated method stub
//						if (trace)
//							logger.fine(this + " mark");
//						super.mark(readlimit);
//					}
//
//					public synchronized int read() throws IOException
//					{
//						if (trace)
//							logger.fine(this + " read");
//						// TODO Auto-generated method stub
//						return super.read();
//					}
//
//					public synchronized int read(byte[] b, int off, int len) throws IOException
//					{
//						int result = super.read(b, off, len);
//						
//						if (trace)
//							logger.fine(this + " read " + len + " returning " + result);
//						
//						return result;
//					}
//
//					public synchronized void reset() throws IOException
//					{	
//						if (trace)
//						logger.fine(this + " RESET");
//
//						// TODO Auto-generated method stub
//						super.reset();
//					}
//					
//				});
			} catch (UnsupportedAudioFileException e)
			{
				logger.log(Level.WARNING, "" + e, e);	// TODO
				//throw new ResourceUnavailableException(e.getMessage());
				return;
			} catch (IOException e)
			{
				logger.log(Level.WARNING, "" + e, e);	// TODO
				//throw new ResourceUnavailableException(e.getMessage());
				return;
			}
			
			final javax.sound.sampled.AudioFormat javaSoundAudioFormat = JavaSoundUtils.convertFormat((AudioFormat) outputFormat);
			logger.fine("javaSoundAudioFormat converted (out)=" + javaSoundAudioFormat);
			audioInputStreamConverted = AudioSystem.getAudioInputStream(javaSoundAudioFormat, audioInputStream);
			
		}
	}

	private boolean trace;
	void setTrace(boolean value)
	{	this.trace = value;
	}
	// @Override
	@Override
	public void open() throws ResourceUnavailableException
	{
		super.open();
		
		

		bufferQueueInputStream = new BufferQueueInputStream();	// TODO: limit should be total bytes, not number of bufers.
//		bufferQueueInputStream.setTrace(((AudioFormat) inputFormat).getEncoding().equals("LINEAR") && ((AudioFormat) inputFormat).getSampleRate() == 22050.0);
//		this.setTrace(((AudioFormat) inputFormat).getEncoding().equals("LINEAR") && ((AudioFormat) inputFormat).getSampleRate() == 22050.0);
		

		// create fake header (see below)
		final javax.sound.sampled.AudioFormat javaSoundAudioFormat = JavaSoundUtils.convertFormat((AudioFormat) inputFormat);
		logger.fine("javaSoundAudioFormat converted (in)=" + javaSoundAudioFormat);
		
		final byte[] header = fakeHeader(javaSoundAudioFormat);
		if (header == null)
			throw new ResourceUnavailableException("Unable to reconstruct header for format: " + inputFormat);
		if (header.length > 0)
		{
			Buffer headerBuffer = new Buffer();
			headerBuffer.setData(header);
			headerBuffer.setLength(header.length);
			bufferQueueInputStream.put(headerBuffer);
		}
		
		audioInputStreamThread = new AudioInputStreamThread(bufferQueueInputStream);
		audioInputStreamThread.start();
		
	}
	
	private int totalIn;
	private int totalOut;

	//@Override
	@Override
	public int process(Buffer input, Buffer output)
	{
        if (!checkInputBuffer(input))
        {
            return BUFFER_PROCESSED_FAILED;
        }

        // we can't do this since we need to put the EOM into the bufferQueueInputStream, so it will return EOS to the audio input stream.
//        if (isEOM(input))
//        {
//            propagateEOM(output);	// TODO: what about data? can there be any?
//            return BUFFER_PROCESSED_OK;
//        }
          
		try
		{
			if (trace) logger.fine("process: " + LoggingStringUtils.bufferToStr(input));
			totalIn += input.getLength();
			
			final boolean noRoomInBufferQueue;
			
			// copy input buffer to central buffer
			noRoomInBufferQueue = !bufferQueueInputStream.put(input);
			// if noRoomInBufferQueue is true, we will return INPUT_BUFFER_NOT_CONSUMED below.
			// if noRoomInBufferQueue is true, we will have to block and get some actual data.
			
			if (audioInputStreamConverted == null)
			{
				if (noRoomInBufferQueue)
				{
					logger.fine("JavaSoundCodec: audioInputStreamConverted == null, blocking until not null");
					
					// block until input stream is ready
					try
					{
						while (audioInputStreamConverted == null)
							Thread.sleep(100);
					}
					catch (InterruptedException e)
					{	return BUFFER_PROCESSED_FAILED;
					}
				}
				else
				{
				
					logger.fine("JavaSoundCodec: audioInputStreamConverted == null, returning OUTPUT_BUFFER_NOT_FILLED");
	
					output.setLength(0);
					return OUTPUT_BUFFER_NOT_FILLED;
				}
			}
			// the potential problem with available() is if it returns too little, or 0, when it could return more.  This is allowed.
			// if our buffer queue is full, we'll need to do a potentially blocking read, even if available() returns 0.
			
			// if available violates the spec and returns more than it should, we have to use another threa.
			
			final int avail = audioInputStreamConverted.available();
			if (trace) logger.fine("audioInputStreamConverted.available() == " + avail + ", bufferQueueInputStream.available() = " + bufferQueueInputStream.available());
			if (output.getData() == null)
				output.setData(new byte[10000]);	// TODO: size.
			output.setFormat(getOutputFormat());
			final byte[] data = (byte []) output.getData();
			
			// if audioInputStreamConverted has reached EOM, available will return 0.
			// we assume that audioInputStreamConverted can only reach EOM after the input has 
			// reached EOM, so if the input has reached EOM, we ignore avail, and go ahead and 
			// either do a blocking read or read to get -1.
			
			int lenToRead;
			if (noRoomInBufferQueue || input.isEOM())
				lenToRead = data.length;	// force a potentially blocking read
			else
				lenToRead = avail > data.length ? data.length : avail;
				

			if (lenToRead == 0)
			{
				logger.finer("JavaSoundCodec: lenToRead == 0, returning OUTPUT_BUFFER_NOT_FILLED.  input.isEOM()=" + input.isEOM());

				// TODO: detect EOM
				output.setLength(0);
				return OUTPUT_BUFFER_NOT_FILLED;
			}
			// TODO: set format
			// TODO: Tritonus (ulaw conversion) has a flawed input stream implementation.  audioInputStreamConverted.available() is supposed to
			// return the number of bytes that can be read without blocking.  But when we call with this number, 
			// tritonus goes ahead and reads from the BufferQueueInputStream.  This causes a lockup.
			// 
			final int lenRead = audioInputStreamConverted.read(data, 0, lenToRead);

			logger.finer("JavaSoundCodec: Read from audioInputStreamConverted: " + lenRead);
			
			if (lenRead == -1)
			{
				logger.fine("total in: " + totalIn + " total out: " + totalOut);
				output.setEOM(true);
				output.setLength(0);
				return BUFFER_PROCESSED_OK;
			}
			output.setLength(lenRead);
			totalOut += lenRead;
			return (noRoomInBufferQueue || input.isEOM()) ? INPUT_BUFFER_NOT_CONSUMED : BUFFER_PROCESSED_OK;	// if input is EOM, then they have to keep calling us with it until we finish processing
			
		}
		catch (IOException e)
		{
			output.setLength(0);
			return BUFFER_PROCESSED_FAILED;
		}
		
		
		
	}
	
	
	
	/**
	 * See the comments in JavaSoundParser for more info.
	 * AudioSystem.getAudioInputStream lets us specify the output format, but it does not let us specify the input format.
	 * It gets the input format by reading the stream.  However, the parser has already stripped off the headers, and the data
	 * we are getting is pure.  To use JavaSound, we have to create a fake header based on the input format information.
	 * It does not matter whether this header matches the original header, it just has to get AudioSystem.getAudioInputStream
	 * To figure out what kind of format it is. 
	 * 
	 */
	private static byte[] fakeHeader(javax.sound.sampled.AudioFormat f)
	{
        Class classVorbisAudioFormat = null;
        Class classMpegAudioFormatt = null;
        
        if ( !JavaSoundUtils.onlyStandardFormats )
        {
            try
            {
                classMpegAudioFormatt = Class.forName("javazoom.spi.mpeg.sampled.file.MpegAudioFormat");
                classVorbisAudioFormat = Class.forName("javazoom.spi.vorbis.sampled.file.VorbisAudioFormat");
            }
            catch ( Exception dontcare )
            {
            }
        }
        
		// headers are not stripped off for MPEG 3
        if ( (null != classMpegAudioFormatt) && classMpegAudioFormatt.isInstance(f) )
        {
			return new byte[0];	// empty header
		}
        if ( (null != classVorbisAudioFormat) && classVorbisAudioFormat.isInstance(f) )
		{
			return new byte[0];	// empty header
		}
		
		byte [] result = createAuHeader(f);
		if (result != null)
			return result;
		
		result = createWavHeader(f);
		if (result != null)
			return result;
		
		return null;		// not able to create a header
	}
	
	/**
	 * Used to create a "fake" AU header for fakeHeader.
	 * See http://en.wikipedia.org/wiki/Au_file_format.
	 * The Au file format is a simple audio file format that consists of a header of 6 32-bit words and then the data (high-order byte comes first). The format was introduced by Sun Microsystems.
	 */
	public static byte[] createAuHeader(javax.sound.sampled.AudioFormat f)
	{
		byte[] result = new byte[4 * 6];
		encodeIntBE(0x2e736e64, result, 0);		// the value 0x2e736e64 (four ASCII characters ".snd")
		encodeIntBE(result.length, result, 4);	// 	the offset to the data in bytes. The minimum valid number is 24 (decimal).
		encodeIntBE(0xffffffff, result, 8);		// 	data size in bytes. If unknown, the value 0xffffffff should be used.
		
		//Data encoding format:
		// 1=8-bit ISDN u-law, 2=8-bit linear PCM [REF-PCM], 3=16-bit linear PCM, 4=24-bit linear PCM, 
		// 5=32-bit linear PCM, 6=32-bit IEEE floating point, 7=64-bit IEEE floating point, 
		// 23=8-bit ISDN u-law compressed using the UIT-T G.721 ADPCM voice data encoding scheme.
			
		final int encoding;
		if (f.getEncoding() == Encoding.ALAW)
		{
			if (f.getSampleSizeInBits() == 8)
				encoding = 27;
			else
				return null;
		}
		else if (f.getEncoding() == Encoding.ULAW)
		{
			if (f.getSampleSizeInBits() == 8)
				encoding = 1;
			else
				return null;
		}
		else if (f.getEncoding() == Encoding.PCM_SIGNED)
		{
			// AU appears to be signed when it uses PCM
			if (f.getSampleSizeInBits() == 8)
				encoding = 2;
			else if (f.getSampleSizeInBits() == 16)
				encoding = 3;
			else if (f.getSampleSizeInBits() == 24)
				encoding = 4;
			else if (f.getSampleSizeInBits() == 32)
				encoding = 5;
			else
				return null;
			
			if (f.getSampleSizeInBits() > 8 && !f.isBigEndian())
				return null; // must be big-endian
		}
		else if (f.getEncoding() == Encoding.PCM_UNSIGNED)
		{
//			 AU appears to be signed when it uses PCM
			return null;
		}
		else
		{	return null;
		}
		
		encodeIntBE(encoding, result, 12);
		
		// sample rate - the number of samples/second (e.g., 8000)
		if (f.getSampleRate() < 0)
			return null;
		encodeIntBE((int) f.getSampleRate(), result, 16);
		
		// 	channels 	the number of interleaved channels (e.g., 1 for mono, 2 for stereo)
		if (f.getChannels() < 0)
			return null;
		encodeIntBE(f.getChannels(), result, 20);
		
		
		return result;
		
	}
	
	/**
	 * See http://ccrma.stanford.edu/courses/422/projects/WaveFormat/.
	 * @param f
	 * @return the header for the wav
	 */
	public static byte[] createWavHeader(javax.sound.sampled.AudioFormat f)
	{
		// from the web link:
		//  8-bit samples are stored as unsigned bytes, ranging from 0 to 255. 
		// 16-bit samples are stored as 2's-complement signed integers, ranging from -32768 to 32767.
		
		if (f.getEncoding() != Encoding.PCM_SIGNED && f.getEncoding() != Encoding.PCM_UNSIGNED)
			return null;
		
		if (f.getSampleSizeInBits() == 8 && f.getEncoding() != Encoding.PCM_UNSIGNED)
			return null;

		if (f.getSampleSizeInBits() == 16 && f.getEncoding() != Encoding.PCM_SIGNED)
			return null;
		
		byte[] result = new byte[44];
		
		// from the web link:
		// The default byte ordering assumed for WAVE data files is little-endian. 
		// Files written using the big-endian byte ordering scheme have the identifier RIFX instead of RIFF.
		if (f.getSampleSizeInBits() > 8 && f.isBigEndian())
			encodeIntBE(0x52494658, result, 0);		// Contains the letters "RIFX" in ASCII form  (0x52494658 big-endian form).
		else
			encodeIntBE(0x52494646, result, 0);		// Contains the letters "RIFF" in ASCII form  (0x52494646 big-endian form).
		
		int len = Integer.MAX_VALUE;	// TODO: it is unknown, what to do?  Hopefully JavaSound won't care
		encodeIntLE(len + result.length - 8, result, 4);	// total length minus the first 2 ints
		
		encodeIntBE(0x57415645, result, 8); // Contains the letters "WAVE" (0x57415645 big-endian form).
		
//		The "WAVE" format consists of two subchunks: "fmt " and "data":
//			The "fmt " subchunk describes the sound data's format:
		
		encodeIntBE(0x666d7420, result, 12); //Contains the letters "fmt " (0x666d7420 big-endian form).
		
		encodeIntLE(16, result, 16); // 16 for PCM.  This is the size of the rest of the Subchunk which follows this number.
        
		encodeShortLE((short) 1, result, 20); // PCM = 1 (i.e. Linear quantization) Values other than 1 indicate some form of compression.
		 
		encodeShortLE((short) f.getChannels(), result, 22); // NumChannels      Mono = 1, Stereo = 2, etc.

		encodeIntLE((int) f.getSampleRate(), result, 24); // SampleRate       8000, 44100, etc.	
	
		encodeIntLE((((int) f.getSampleRate()) * f.getChannels() * f.getSampleSizeInBits()) / 8, result, 28); //ByteRate         == SampleRate * NumChannels * BitsPerSample/8

		encodeShortLE((short) ((f.getChannels() * f.getSampleSizeInBits()) / 8), result, 32);  //BlockAlign       == NumChannels * BitsPerSample/8      The number of bytes for one sample including all channels. I wonder what happens when this number isn't an integer?
		
		encodeShortLE((short) f.getSampleSizeInBits(), result, 34);  //BitsPerSample    8 bits = 8, 16 bits = 16, etc.
	
		// The "data" subchunk contains the size of the data and the actual sound:
		
		encodeIntBE(0x64617461, result, 36);// Subchunk2ID      Contains the letters "data"  (0x64617461 big-endian form).
		
		encodeIntLE(len, result, 40); // Subchunk2Size    == NumSamples * NumChannels * BitsPerSample/8 
        
		
		return result;
	}
	
	
	private static final int SIZEOF_INT = 4;
	private static final int SIZEOF_LONG = 8;
	private static final int SIZEOF_SHORT = 2;
	private static final int BITS_PER_BYTE = 8;
	
	private static final int MAX_SIGNED_BYTE = 127;
	private static final int MAX_BYTE = 0xFF;
	private static final int MAX_BYTE_PLUS1 = 256;

	private static void encodeIntBE(int value, byte[] ba, int offset)	
	{
		int length = SIZEOF_INT;
		
		for (int i = 0; i < length; ++i)
		{
			int byteValue = value & MAX_BYTE;
			if (byteValue > MAX_SIGNED_BYTE)
				byteValue = byteValue - MAX_BYTE_PLUS1;

			ba[offset + (length - i - 1)] = (byte) byteValue;
			
			value = value >> BITS_PER_BYTE;
		}		
	}	
	
	private static void encodeIntLE(int value, byte[] ba, int offset)	
	{
		int length = SIZEOF_INT;
		
		for (int i = 0; i < length; ++i)
		{
			int byteValue = value & MAX_BYTE;
			if (byteValue > MAX_SIGNED_BYTE)
				byteValue = byteValue - MAX_BYTE_PLUS1;

			ba[offset + i] = (byte) byteValue;
			
			value = value >> BITS_PER_BYTE;
		}		
	}
	
	public static void encodeShortLE(short value, byte[] ba, int offset)
	{
		int length = SIZEOF_SHORT;
		
		for (int i = 0; i < length; ++i)
		{
			int byteValue = value & MAX_BYTE;
			if (byteValue > MAX_SIGNED_BYTE)
				byteValue = byteValue - MAX_BYTE_PLUS1;

			ba[offset + i] = (byte) byteValue;
			
			value = (short) (value >> BITS_PER_BYTE);
		}		
	}
	public static void encodeShortBE(short value, byte[] ba, int offset)
	{
		int length = SIZEOF_SHORT;
		
		for (int i = 0; i < length; ++i)
		{
			int byteValue = value & MAX_BYTE;
			if (byteValue > MAX_SIGNED_BYTE)
				byteValue = byteValue - MAX_BYTE_PLUS1;

			ba[offset + (length - i - 1)] = (byte) byteValue;
			
			value = (short) (value >> BITS_PER_BYTE);
		}		
	}


}
