Quble
A Twisting, Turning, Fun WORD GAME!
Game Book
RULES FOR PLAY
It's the fun-filled, easy-to-play, take-it-anywhere word search game for the whole family! Play with 1, 2 or more players or teams. QUBLE has 9 different letters on each of the 6 different faces (a face = a side of the QUBLE cube) which can be mixed-up quickly with just a few twists and turns. Billions of combinations are possible. See inside for multiple game variations. Then play QUBLE, the amazingly addictive word puzzle game!
ABOUT QUBLE™
Each QUBLE Game Set includes one puzzle cube with 54 assorted letters and a 60-second timer. Study QUBLE and you will notice that it has 8 corner cubes and 12 single edge cubes which revolve around the 6 fixed center cubes.
FOR 1, 2 OR MORE PLAYERS (OR TEAMS)
In most games, one player follows another. QUBLE can be played solo or with up to 10 players, or by dividing players into teams. An individual player can play solitaire.
SCORING GUIDE
The following chart indicates the point values for each letter in the QUBLE game:
A - 0 |
H - 4 |
O - 0 |
U - 0 |
B - 2 |
I - 0 |
P - 4 |
V - 6 |
C - 2 |
J - 6 |
Q - 8 |
W - 6 |
D - 4 |
K - 8 |
R - 2 |
X - 6 |
E - 0 |
L - 2 |
S - 2 |
Y - 4 |
F - 2 |
M - 4 |
T - 2 |
Z - 8 |
G - 2 |
N - 2 |
|
|
PLAY STRATEGY
To play QUBLE, players have the option to twist and turn the cube to build words in 60-second rounds using letters worth varying point values (point values are indicated on each letter). The strategy is to search for the most or longest words and accumulate the highest score possible. Each player must decide how to best allocate their play time between moving the cubes or searching and calling out each word with its point value. Typically, a game consists of 2 to 5 rounds of play. Players compete for the highest score by adding up the letter values for all words appearing anywhere around the cube. The letters can wrap around the sides of the cube from one face to another and must link diagonally, vertically or horizontally. In QUBLE JUMBLE and FIRST TO FORTY, scoring may be based upon the length of the word. The more letters in a word, the more points.
Besides word game play, QUBLE can also be played as a conventional brain teaser by matching up each face of the puzzle by solid colors.
SCORING
Each player or team has a column on a scoresheet. During each turn, all of the words found and called out by a player are written down by the opposite player along with the cumulative point values of the letters in each word. All eligible words appearing anywhere around or on the 6 faces of QUBLE can be called out, including words within words. Highest cumulative score of all words at the end of the game wins.
Jon | Bill | Lisa | |||
|---|---|---|---|---|---|
hut |
6 |
game |
6 |
sail |
4 |
know |
16 |
pets |
8 |
hat |
6 |
ELIGIBLE WORDS
All words found in a standard dictionary are allowed with the exception of proper nouns. Words within words count. Both singular and plural words can be counted if both are called before the end of a player's turn. A word may only be used once in an entire game. Any single letter on the cube may only be used once in the same word. The letters forming a word must be connected and link either diagonally, vertically or horizontally. Letters for a word can link or wrap from one face of the cube to another. Letters forming words can link at any angle to each other, even upside down, left to right or right to left.

Connect letters diagonally and around edges: BAD, AD, DAB, ROE, IS, OR, ROB, BO

Connect letters side-by-side, up-down or down-up: POLE, LO, LOP, LOPE, HA, PET

Connect letters around corners and edges, backwards or forwards: LAKE, LA, AH
CHALLENGE
If a player suspects an opponent's word is misspelled or does not exist, the word can be challenged after time expires. Once a dictionary shows who is correct, the winner of the challenge adds triple value for the word to their score column.
SEVEN GAME VARIATIONS
Play games such as: POINT QUBLE, SOLITAIRE QUBLE, FIND THEM ALL, FIND THEM OR LOSE THEM, FIRST TO FORTY, QUBLE JUMBLE and the SOLID COLOR PUZZLE GAME.
POINT QUBLE™
Objective: Players search and find a single word with the most points in 60 second rounds using letters with different point values.
Game Play: Choose a player to go first. The player has 60 seconds to twist and turn the cube in order to search and call out a single word with the largest point value possible anywhere around the cube. Play then passes to the next player who now has the option to further twist and turn the cube to form and call out a word within 60 seconds. Play continues for 5 rounds.
Winning: The player or team with the highest cumulative score after 5 rounds wins!
FIND THEM ALL
Objective: Can you fill all the words hidden within QUBLE? Remember there are over a billion letter combinations possible.
Game Play: Choose a player to go first. The player has 60 seconds to twist and turn the cube and call out as many words as possible from anywhere around the cube.
The opposing player writes down each word and its point value on the score sheet, The opposing player can challenge any word called after the player's time expires. Play then passes to the next player who does the same.
Winning: The player or team with the highest score after one round wins!
FIND THEM OR LOSE THEM
Objective: Find all the words in QUBLE or else you might lose them to your opponent.
Game Play: Choose a player to go first. The player may twist and turn the cube at first. But once the first word is called, the cube must remain stationary and the player only has 60 seconds to find and score all the words possible. The opposing player writes down each word called and computes the score of each word when the player's time expires.
The opposing player then gets 60 seconds to find and score any words not found by the first player around the stationary cube. A second round is played with the opposing player or team going first this time.
Winning: The player or team with the highest score after the second round wins.
SOLITAIRE QUBLE™
Objective: A single player searches and scores all words using letters with different point values.
Game Play: A solo player twists and mixes-up the cube. The QUBLE cube must then remain stationary for the rest of the game. The player searches and writes down all words possible and their point values from all 6 faces (sides) of the QUBLE cube.
Winning: Determine the cumulative total score of all words found. A solo player tries to beat his or her personal best score in subsequent games.
FIRST OF FORTY
Objective: Players compete in 60 second rounds in which they have to come up with the 3 longest words they can find.
Game Play: Choose a player to go first. That player has 60 seconds to come up with the 3 longest words possible. Each letter in a word in this game is worth 1 point (e.g. hat = 3 pts., house = 5 pts.). The opposing player writes down each word and its point value on the score sheet. Any word called can be challenged. No words may be repeated. Players have the option to twist and turn the cube during their play.
Winning: The first player to score 40 or more points after each player has had an equal number of turns is the winner!
QUBLE™ JUMBLE
Objective: Players compete simultaneously by searching for words to get the highest score within a 120 second game or to be the first to reach 20 points.
Game Play: Each player is given a pencil and paper. Twist and mix-up the QUBLE cube and then place it in a stationary position for all players to see. Start the timer. Players immediately search and write down all words that can be formed by letters adjoining either left to right, up or down, vertically, horizontally or diagonally. Words that go over the edge from one face to another also count. Any single letter on the cube may only be used once in a word. After 60 seconds, flip the QUBLE cube and timer over, so the bottom and sides hidden from view in the first 60 seconds of play are now visible to players. Each player is therefore able to see all sides of the QUBLE cube during the game.
Winning: The first player to reach 20 points is the winner. Alternatively, the player with the highest score after 120 seconds wins. Words found by more than one player are not scored by anyone and must be crossed off the score pad.
Alternative Scoring:
Number of Letters | Number of Points |
|---|---|
2 |
1 |
3 |
1 |
4 |
2 |
5 |
4 |
6 |
6 |
7 |
8 |
8 or more |
10 |
SOLID COLOR PUZZLE GAME
Objective: Randomly mix-up the colors of QUBLE. See how quickly you can twist and turn the QUBLE cube so that each face (side of the QUBLE cube) is a single solid color. This game can be played by a single person as a solitaire game.
Winning: The player who gets the 6 solid colors on all 6 faces in the least amount of time wins.
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© 1999 GEOSPACE® International, Seattle, WA 98177-5339, USA
QUBLE is a trademark of GEOSPACE® International.
All rights reserved. (206) 365-5241
MADE IN CHINA. 2/99
DISTRIBUTED IN U.K. & WESTERN EUROPE BY IMPERIAL GAMES LTD.
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