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Non-linear animation

by werner on September 9th, 2007

Today, I took a sneak peek at the Java Timing Framework.

This is a very neat framework which greatly simplifies the creation of smooth transitions and physical animation effects.

The Timing Framework is available under the very liberal Berkeley Software Distribution (BSD) License license. This allowed me, to copy a dozen or so source lines from the SplineInterpolation class into my CubeTwister code base.

Due to the SplineInterpolation, the virtual cubes twist now in a very natural way. Twists gently pick up speed, and slow down right before they are finished. Take a look by yourself.

From → Image & Video, Java

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